Updated daily. Most recent posting: June 9, 2026.
The VFX Artist Reviewer is responsible for evaluating real-time visual effects created by external vendors to ensure they meet artistic and technical standards. The role involves providing constructive feedback, troubleshooting performance issues, and integrating assets into game engines....
The Senior Artist will work within the Virtual Art Department to create photorealistic, real-time environments for in-camera visual effects and LED volumes. This role involves collaborating with production designers, mentoring junior staff, and establishing best practices for virtual production work...
Mob Entertainment is seeking a contract Senior VFX Artist to create high-quality, real-time visual effects for their Poppy Playtime game franchise. The role involves working within Unreal Engine to design atmospheric and gameplay-driven effects while collaborating with art and design teams to ensure...
The Unreal Engine Rendering & Cinematics Specialist will create high-quality cinematic sequences and photorealistic architectural renders. The role focuses on optimizing rendering pipelines and utilizing advanced tools like Sequencer and Lumen to deliver immersive visual experiences....
The Department of Film and Digital Arts at the University of New Mexico is seeking adjunct faculty to teach various production and theory courses for the 2025-2026 academic year. Successful candidates will provide instruction in subjects ranging from screenwriting and cinematography to visual effect...
This position is for a Teaching Assistant at DigiPen Institute of Technology to support a course on procedural modeling and visual effects using Houdini. The role involves assisting students with technical workflows, grading assignments, and providing research support to the instructor....
This role involves creating high-quality 3D, VFX, and edited content for product marketing and social media campaigns. The artist will work across the entire production pipeline, including concept development, 3D simulation, compositing, and final delivery....
The Technical Artist will support the Virtual Art Department by optimizing workflows and performance for high-fidelity Unreal Engine projects. This role involves collaborating with artists to implement technical solutions and ensuring assets meet real-time performance requirements for virtual produc...
The Virtual Art Department Supervisor leads a team of artists and engineers to create photorealistic real-time environments for in-camera visual effects. This role acts as a primary creative liaison between the production team and the technical crew to ensure high-quality visual output for LED volum...
DePaul University is seeking experienced visual effects artists to serve as adjunct faculty for their School of Cinematic Arts. The role involves teaching students across various phases of the production pipeline within undergraduate and graduate programs....
The Sidney Poitier New American Film School is seeking part-time Faculty Associates to teach undergraduate courses in various film production disciplines. Successful candidates will be responsible for preparing course materials, instructing students in person or online, and evaluating student work....
This is not a volume VFX project. It’s a precision one. Looking for a VFX artist or small team with a strong compositing foundation and a disciplined eye, someone who understands restraint, continuity, and how to integrate work seamlessly into photographed material. The majority of shots fall into: ...
Access a database with thousands of jobs. Postings are reviewed by hand to ensure quality and relevancy.